Add more seed material to the generator.

Namespace: Org.BouncyCastle.Crypto.Prng
Assembly: ITextSharp (in ITextSharp.dll) Version: 4.1.6.0

Syntax

C#
void AddSeedMaterial(
	byte[] seed
)
Visual Basic
Sub AddSeedMaterial ( _
	seed As Byte() _
)
Visual C++
void AddSeedMaterial(
	array<unsigned char>^ seed
)

Parameters

seed
Type: array<System..::..Byte>[]()[][]
A byte array to be mixed into the generator's state.

See Also